Monday, March 14, 2016

How to Use Your TMs Wisely (Part 2 of 5)

Part 2: Lt. Surge to Celadon City

TM24 – Thunderbolt    PP: 15    Power: 95    Accuracy: 100%
Location: Vermilion City Gym, prize for defeating Lt. Surge
Gen. 1 Effect: An Electric attack with a 10% chance of paralyzing
Smogon Suggestion: Anyone with a Special above 65 (Zapdos, Jolteon, Gengar, Chansey, Starmie, or Lapras in particular)

Casual Suggestion: One of Smogon's choices, Mewtwo, Electrode
The best electric users are Zapdos, Magneton, Jolteon, Raichu, and Electabuzz. But all of them learn the stronger and less accurate Thunder (and in Yellow, Pikachu automatically gets Thunderbolt), so the next choice is the always-strong Mewtwo, followed by Electrode, Gengar, and Chansey. Go with your favorite high-Special-stat-owning Pokémon.  Jolteon may be the best option since it doesn't have the HP and Defense that Zapdos has to withstand attacks after failed Thunders.



HM05 – Flash    PP: 20    Power: None    Accuracy: 70%
Location: Route 2, in the building on the east side
Gen. 1 Effect: The opponent's accuracy is decreased by one stage

Smogon Suggestions: Chansey, Electrode, Magneton, Mew, and Wigglytuff (alternate move)


Casual Suggestion: Butterfree
Flash isn’t the best. You “need” it to get through Rock Tunnel, yet you can navigate it just fine since the screen doesn’t go completely dark. In battle, it lowers accuracy, but it isn’t as accurate as Sand Attack, Kinesis, or Smokescreen. And it’s completely outclassed by Double Team which raises the users evasion sharply. If you’re playing Yellow, I’d say Butterfree is your best option, as after Rock Tunnel, you probably won’t be needing it anymore. In Red/Green/Blue, you can get Voltorb or Jigglypuff before Rock Tunnel, so use one of them.



TM42 – Dream Eater    PP: 15    Power: 100    Accuracy: 100%
Location: Viridian City, from the guy by the Cuttable tree near the lake
Gen. 1 Effect: A Psychic attack that leeches 50% of the damage take from sleeping opponents
Smogon Suggestion: Don't Use
Casual Suggestion: Hypno
This is the most obvious and pointless TM. Only three Pokémon can learn it: Gengar, Hypno, and Mew. Gengar learns it naturally, and Mew doesn’t learn any moves that put a Pokémon to sleep, which is required to use this move. So unless you’re wrong-headedly counting on another team member to help out your Dream-Eating Mew, just teach it to Hypno. Hypno’s whole shtick is that it eats dreams and yet it never learns the move naturally, even in the current Generations!



TM30 – Teleport    PP: 20    Power: None    Accuracy: N/A
Location: Route 9
Gen. 1 Effect: No trainer battle effect, allows escape from wild battles
Smogon Suggestion: Don't Use

Casual Suggestion: Jigglypuff (Temporarily)
Like Whirlwind, Teleport has no effect in Trainer battles and is only good for ending a wild battle. However, it’s also good as a pre-Fly move for traveling back to the last healing spot used. You’ll be getting Fly one dungeon and a few towns later, so might as well teach it to someone you have now, again, with low speed. Jigglypuff is the slowest Teleporter before Fly and Slowpoke is the slowest afterwards. It’s not a necessary move and it’s mostly just for fun. If you have Abra, it’s a pointless TM.



TM18 – Counter    PP: 20    Power: Varies    Accuracy: 100%
Location: Celadon Dept. Store, from the man on the 4th floor
Gen. 1 Effect: At the end of the turn, the user deals back double the damage received by a Normal or Fighting type attack
Smogon Suggestion: Chansey, Kangaskhan, Hypno, Hitmonchan
Casual Suggestion: Wigglytuff, Snorlax, Jynx
Similar to Bide, you’ll want a Pokémon with high HP and low defense, so this is the move you should give to Chansey, especially since you’ll be seeing a lot of Fighting damage coming your way. Wigglytuff and Snorlax can also use it better than most, followed by Jynx (since its low defense will help it receive more damage to dish out) or any Pokémon that you feel will be receiving a lot of Normal/Fighting type damage.



TM13 – Ice Beam    PP: 10    Power: 95    Accuracy: 100%
Location: Celadon Dept. Store, from the girl on the rooftop plaza
Gen. 1 Effect: An Ice attack with a 10% chance of freezing
Smogon Suggestion: Chansey, Golduck, Snorlax
Casual Suggestion: Mewtwo, Tentacruel, Omastar, Vaporeon
All five of the Ice Pokémon are the strongest users of this attack (with Articuno leading the charge), but they all learn this move or it’s stronger version Blizzard naturally. Mewtwo will be the next best user (if you didn’t teach him Blizzard), followed by Tentacruel, Omastar, Vaporeon, and Chansey.  Most battlers will probably be using the stronger Blizzard attack, so Ice Beam is more for support and diversity on a secondary teammate.  Considering how soon you may want to use the move (like against Erika's Grass types, perhaps), Vaporeon will be your best earliest choice.



TM48 – Rock Slide    PP: 10    Power: 75    Accuracy: 90%
Location: Celadon Dept. Store, from the girl on the rooftop plaza
Gen. 1 Effect: A standard Rock attack
Smogon Suggestion: Rhydon, Golem, Primeape, Sandslash, Onix
Casual Suggestion: Same as Smogon or Machamp
There aren’t many Rock attacks to go around in this game. Both Rhydon and Golem need it, but since Rhydon is slightly stronger and doesn’t learn the weaker Rock Throw like Golem, I’ll give it to him.  If you want to give it to a non-Rock type, Machamp is the strongest.



TM49 – Tri Attack    PP: 10    Power: 80    Accuracy: 100%
Location: Celadon Dept. Store, from the girl on the rooftop plaza
Gen. 1 Effect: A standard Normal attack
Smogon Suggestion: Don't Use
Casual Suggestion: Clefable, Wigglytuff, Cloyster (Temporarily)
It’s a very basic attack that is outclassed by many others. It doesn’t get it’s bonus status effects until Generation II. Dodrio is the strongest user but he learns it naturally (as does Porygon, one of the other strong users). Give it to Clefable or Wigglytuff if you need a temporary strong basic attack for them. Cloyster doesn’t learn a stronger Normal move that doesn’t cause self-harm (unless you get lucky with Spike Cannon), so he’s an option. Drowzee and Kadabra are minor options if you want to use it as soon as you get it.  Otherwise, you won’t get much use out of it since everyone (but Cloyster) will get Strength which is the exact same with more PP.



TM15 – Hyper Beam    PP: 5    Power: 150    Accuracy: 90%
Location: Prize at the Celadon Game Corner
Gen. 1 Effect: A Normal attack that causes the user to recharge for a turn after use (unless the attack KO’ed the opponent)
Smogon Suggestion: Anyone (Tauros, Persian, Articuno, or Cloyster in particular)
Casual Suggestion: Dodrio, Kangaskhan, Fearow
This is structurally the best attack in the game, and it serves nearly every Normal type Pokémon well, but mostly any Pokémon with a high Attack stat will do. It should be somewhere on your team. As for the Pokémon that can hit the hardest with it, Dodrio is on top, followed by Snorlax (who already can learn it), Tauros, Kangaskhan, and Fearow.  I particularly like Dodrio because its also pretty fast (especially with Agility) meaning it's likely to knock out the opponent first, requiring no recharging. Tauros is faster than a Dodrio naturally though, so it's your call.



TM23 – Dragon Rage    PP: 10    Power: 40    Accuracy: 100%
Location: Prize at the Celadon Game Corner
Gen. 1 Effect: A Dragon attack that doesn't account for weakness or resistance
Smogon Suggestion: Don't Use
Casual Suggestion: Charizard, Arcanine, Aerodactyl (Temporarily)
Aerodactyl, Arcanine, Charizard, Lapras, and Mew are the only five that don’t learn it naturally and it isn’t particularly the best move for any of them. Definitely don't use it on Lapras or Mew as they have plenty of strong alternatives.  It could be fun on Charizard for a while, but it'll be replaced by something better later in the game.  Arcanine does get an eclectic assortment of TM moves, so it could work for him (especially since you can catch a Growlithe right outside of Celadon in Red).  Aerodactyl has the weakest movepool of the bunch, but it comes late in the game and Dragon Rage gets weaker as the in-game opponents get stronger.



TM50 – Substitute    PP: 10    Power: None    Accuracy: N/A
Location: Prize at the Celadon Game Corner
Gen. 1 Effect: Uses 1/4 of the user's maximum HP to create a substitute that takes damage.
Smogon Suggestion: Rhydon, Sandslash, Farfetch'd, Hitmonlee
Casual Suggestion: Chansey, Mewtwo, Mew
Substitute is a great move for any bulky Pokémon that can handle losing some HP. The Substitute has the same stats as the user, including any changes done before creating it.  It breaks once the amount of damage equal to the HP used to make it is dealt (but more damage doesn't carry over, so it creates a nice stall against strong attacks).  As with Rest, bulkier is better.  The Substitute looks like Rhydon and seems to balance it's moveset well.  For alternatives, any of the good Rest users work well.  Chansey and Mewtwo may just be the best though, as they are bulkiest battlers and they also have Soft-Boiled/Recover which replaces the HP lost by Substitute.  The same is true for Mew (with Soft-Boiled), Starmie, Alakazam, and Porygon.  Mega Drain users like Exeggutor or Tangela also work.

Part 3: Erika to Fuchsia City is next!

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